The ‘Tariff’ for a move is a measurement of the degree of difficulty. They are calculated according to the following rules:
Twisting: score 0.1 per half twist (180 degrees)
Somersaulting: score 0.1 per quarter turn (90 degrees)
Plus 0.1 bonus for each full somersault (360 degrees)
Single, non-twisting somersaults have a 0.1 bonus if in piked or straight shape
Triple somersaults are worth 1.6
Quadruple somersaults are worth 2.2
Multiple somersaults (twisting or non-twisting) have a 0.1 bonus per somersault if piked or straight
Below is a lookup table to check your sums!
Move Name | Tariff | Move Name | Tariff | Move Name | Tariff |
---|---|---|---|---|---|
½ In ½ Out Triffus (P) | 2.1 | Back S/S (P) | 0.6 | Full In – ½ Out (S) | 1.5 |
½ In ½ Out Triffus (T) | 1.8 | Back S/S (S) | 0.6 | Full In – ½ Out (T) | 1.3 |
½ In Rudi Out Triffus (P) | 2.3 | Back S/S (T) | 0.5 | Full In – Back Out (P) | 1.4 |
½ In Rudi Out Triffus (T) | 2.0 | Back S/S to Seat (P) | 0.6 | Full In – Back Out (S) | 1.4 |
½ Out Triffus (P) | 2.0 | Back S/S to Seat (S) | 0.6 | Full In – Back Out (T) | 1.2 |
½ Out Triffus (T) | 1.7 | Back S/S to Seat (T) | 0.5 | Full In – Double Full Out (P) | 1.8 |
½ In – ½ Out (P) | 1.4 | Back to Feet | 0.1 | Full In – Double Full Out (S) | 1.8 |
½ In – ½ Out (S) | 1.4 | Ball Out | 0.6 | Full In – Double Full Out (T) | 1.6 |
½ In – ½ Out (T) | 1.2 | Ball Out – ½ Out (P) | 1.4 | Full In – Full Out (P) | 1.6 |
½ In – Back Out (P) | 1.3 | Ball Out – ½ Out (S) | 1.4 | Full In – Full Out (S) | 1.6 |
½ In – Back Out (S) | 1.3 | Ball Out – ½ Out (T) | 1.2 | Full In – Full Out (T) | 1.4 |
½ In – Back Out (T) | 1.1 | Ball Out – Adolf | 1.3 | Full In – Rudi Out (P) | 1.7 |
½ In – Randy Out (P) | 1.8 | Ball Out – Barani | 0.7 | Full In – Rudi Out (S) | 1.7 |
½ In – Randy Out (S) | 1.8 | Ball Out – Randy | 1.1 | Full In – Rudi Out (T) | 1.5 |
½ In – Randy Out (T) | 1.6 | Ball Out – Rudy | 0.9 | Full Out (P) | 1.4 |
½ In – Rudi Out (P) | 1.6 | Barani (P) | 0.6 | Full Out (S) | 1.4 |
½ In – Rudi Out (S) | 1.6 | Barani (S) | 0.6 | Full Out (T) | 1.2 |
½ In – Rudi Out (T) | 1.4 | Barani (T) | 0.6 | Full Twist Jump | 0.2 |
½ Out (P) | 1.3 | Barani In – Back Out | 1.1 | Full Twist to Feet | 0.2 |
½ Out (S) | 1.3 | Barani Out | 1.1 | Full Twist to Feet | 0.3 |
½ Out (T) | 1.1 | Barrel Roll | 0.2 | Lazy Back | 0.3 |
½ Out Quad (T) | 2.3 | Bounce-Roll (P) | 0.6 | Log Roll | 0.2 |
½ Twist Jump | 0.1 | Bounce-Roll (S) | 0.6 | Miller (P) | 1.8 |
½ Twist to Back Drop | 0.2 | Bounce-Roll (T) | 0.5 | Miller (S) | 1.8 |
½ Twist to Crash Dive | 0.4 | Cat Twist | 0.2 | Miller (T) | 1.6 |
½ Twist front to Feet | 0.2 | Cody (P) | 0.7 | Pike Jump | 0 |
½ Twist back to Feet | 0.2 | Cody (S) | 0.7 | Poliarush (P) | 2 |
½ Twist seat to Feet | 0.1 | Cody (T) | 0.6 | Poliarush (S) | 2 |
½ Twist to Front Drop | 0.2 | Corkscrew | 0.5 | Poliarush (T) | 1.8 |
½ Twist to Seat Drop | 0.1 | Cradle | 0.3 | Randolph/ Randy | 1 |
? Turnover | 0.3 | Crash Dive | 0.3 | Randy Out (P) | 1.7 |
1½ Twist Jump | 0.3 | Double Back (P) | 1.2 | Randy Out (T) | 1.5 |
1? Front S/S (P) | 0.9 | Double Back (S) | 1.2 | Roller | 0.2 |
1? Front S/S (S) | 0.9 | Double Back (T) | 1 | Rudi Out (P) | 1.5 |
1? Front S/S (T) | 0.8 | Double Bounce-Roll (P) | 1.2 | Rudi Out (S) | 1.5 |
2? Front S/S (P) | 1.5 | Double Bounce-Roll (S) | 1.2 | Rudi Out (T) | 1.3 |
2? Front S/S (S) | 1.5 | Double Bounce-Roll (T) | 1 | Rudi Out Triffus (P) | 2.0 |
2? Front S/S (T) | 1.3 | Double Full | 0.9 | Rudi Out Triffus (T) | 1.8 |
Adolph | 1.2 | Front Drop | 0.1 | Rudolph/Rudi | 0.8 |
Baby Fliffus | 0.7 | Front S/S (P) | 0.6 | Seat ½ Twist to Seat Drop | 0.1 |
Back Drop | 0.1 | Front S/S (S) | 0.6 | Seat Drop | 0 |
Back In – Full Out (P) | 1.4 | Front S/S (T) | 0.5 | Seat to Feet | 0 |
Back In – Full Out (S) | 1.4 | Front to Feet | 0.1 | Straddle Jump | 0 |
Back In – Full Out (T) | 1.2 | Full | 0.7 | Straight Jump | 0 |
Back Pullover to Feet | 0.3 | Full In – ½ Out (P) | 1.5 | Triffus (P) |